Clinical Trial

A Randomized Trial of Behaviorally Designed Gamification and Social Incentives to Increase Physical Activity Among Overweight and Obese Veterans

Study acronym: STEP 4 Vets
Active, Not Recruiting
View on ClinicalTrials.gov →
Summary
Despite the many associated health benefits, more than half of Veterans do not achieve enough regular physical activity. The investigators' prior work has demonstrated that gamification, a method commonly used for health promotion, can lead to sustained increases in physical activity if it is designed using insights from behavioral economics to enhance social incentives. In this study, the investigators will compare the effectiveness of behaviorally designed gamification that encourages Veterans to collaborate or compete on physical activity levels and examine clinical outcomes as well as costs, barriers and facilitators to implementation of the program within Veterans Affairs.
Protocol Amendment History 1 change
minor Completion pushed: 2026-07-01 -> 2027-07-01 2026-08-13
Trial Details
NCT Number NCT05554601
Lead Sponsor VA Office of Research and Development
Conditions Hypertension, Obesity
Enrollment 725 participants
Start Date 2023-07-17
Primary Completion 2026-07-01 (estimated)
Study Completion 2027-07-01 (estimated)
Updated on ClinicalTrials.gov 2026-08-12