Clinical Trial

Assessment and Characterization of Sleep Among Video Game Adult Players Without Video Game Use Disorder : a Feasability Study

Study acronym: SLEEPLAY
Recruiting
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Summary
The primary objective of the SLEEPLAY study is to assess the feasibility of a research protocol investigating the impact of video games on sleep in adults. More specifically, this study aims to identify potential barriers, facilitators of participation, and participant adherence to various measurement tools (such as actigraphy and melatonin assays) to validate the protocol for a larger future study. Additionally, it seeks to optimize the recruitment of regular adult gamers and determine the conditions that will enable better collection of objective sleep data. The relevance of this feasibility study lies in its ability to test and refine the methodology, thereby facilitating future research while minimizing costs and implementation time.
Protocol Amendment History 2 changes
notable Primary completion pushed: 2027-04 -> 2027-09 2026-07-23
minor Completion pushed: 2027-04 -> 2027-09 2026-07-23
Trial Details
NCT Number NCT07411404
Lead Sponsor Centre Hospitalier Universitaire de Besancon
Collaborators: Association Le Don du Souffle
Conditions Sleep, Video Gamers
Enrollment 40 participants
Start Date 2025-12-01
Primary Completion 2027-09 (estimated)
Study Completion 2027-09 (estimated)
Updated on ClinicalTrials.gov 2026-07-22