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Assessment and Characterization of Sleep Among Video Game Adult Players Without Video Game Use Disorder : a Feasability Study

Study acronym: SLEEPLAY
StatusRecruiting
PhaseNot applicable
Started
View on ClinicalTrials.gov ↗
Trial flagged as At Risk
Primary completion moved at least 4 months later Apr 2027 → Sep 2027
See other at-risk trials from Centre Hospitalier Universitaire de Besancon

Record History

  1. Notable Start date: Sep 29, 2025 to Dec 1, 2025
    • Primary and study completion pushed from Apr 2027 to Sep 2027
    • Secondary endpoints: details revised at 3 of 8 entries
    v2
  2. Minor Study First Submitted
  • Stopped: an ongoing trial was terminated, suspended or withdrawn.
  • Notable: the trial’s plan changed such as a big move in its timeline or size, a new primary endpoint, sponsor or phase, or recruiting opened or resumed.
  • Minor: routine progress and housekeeping, such as sites added or enrollment closed.
The primary objective of the SLEEPLAY study is to assess the feasibility of a research protocol investigating the impact of video games on sleep in adults. More specifically, this study aims to identify potential barriers, facilitators of participation, and participant adherence to various measurement tools (such as actigraphy and melatonin assays) to validate the protocol for a larger future study. Additionally, it seeks to optimize the recruitment of regular adult gamers and determine the conditions that will enable better collection of objective sleep data. The relevance of this feasibility study lies in its ability to test and refine the methodology, thereby facilitating future research while minimizing costs and implementation time.
Trial Details
NCT Number NCT07411404
Lead Sponsor Centre Hospitalier Universitaire de Besancon
Collaborators: Association Le Don du Souffle
Conditions
(from sponsor)
Sleep, Video Gamers
Enrollment 40 participants
Start Date
Primary Completion (estimated)
Study Completion (estimated)
Updated on ClinicalTrials.gov