Clinical Trial

Using an AI Mobile Application to Promote Healthy Eating

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Summary
The goal of this feasibility study is to determine the adherence, acceptability, and usability of the behavioral intervention of a mobile AI application and its effects on food choices and diet quality. A secondary goal is to assess whether the app's accuracy or feasibility differs by food security status. Study participants are UC Davis students aged 18-24 years. The main question it aims to answer is: \- Does the gamified app version that delivers behavioral nudges have a higher adherence and acceptability rate, and does this translate to better dietary behaviors? Participants will use either the intervention app (dietary assessment + gamification) or the control app (non-gamified, dietary assessment only) for six weeks to record all their food intake. Diet quality will be assessed at baseline and endline, and a Likert scale acceptability questionnaire will be administered at endline.
Protocol Amendment History 1 change
notable Primary completion pushed: 2026-06 -> 2026-10 2026-07-19
Trial Details
NCT Number NCT07108452
Lead Sponsor University of California, Davis
Collaborators: International Food Policy Research Institute, Penn State University
Conditions Healthy
Enrollment 114 participants
Start Date 2026-10
Primary Completion 2026-10 (estimated)
Study Completion 2026-12 (estimated)
Updated on ClinicalTrials.gov 2026-07-17