Clinical Trial

The Impact of Game Activities on Life Satisfaction and Psychological Well-Being in Older Adults

Study acronym: Game4elders
Enrolling by Invitation
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Record status
This record was last updated May 11, 2025 (before its estimated July 30, 2025 completion). Its status may not reflect the trial's current state.
Summary
The rapid global increase in the elderly population has made supportive interventions for enhancing quality of life and psychological well-being in older adults increasingly important. Physical activity not only improves physiological functioning but also positively impacts mental health in the elderly. Exercise and even light physical activity contribute to reduced depressive symptoms, improved quality of life, and increased social engagement. Game-based activities such as bocce and Jenga encourage physical movement while also supporting cognitive functioning, thereby enhancing psychological well-being. Although relatively new in Türkiye, bocce has been utilized in nursing homes to promote active aging, while Jenga is a mentally stimulating activity known to improve cognitive performance. In this context, the impact of game-based interventions on life satisfaction and psychological well-being has gained significance. Nurses play a crucial role in facilitating older adults' participation in such activities, supporting their holistic care, and enhancing their well-being. The aim of this study is to investigate the effects of game-based activities-specifically bocce and Jenga-on life satisfaction, quality of life, and psychological well-being among older adults.
Trial Details
NCT Number NCT06965179
Lead Sponsor Mersin University
Conditions Elderly, Game, Well Being
Enrollment 36 participants
Start Date 2025-04-16
Primary Completion 2025-07-30 (estimated)
Study Completion 2025-08-01 (estimated)
Updated on ClinicalTrials.gov 2025-05-11