Clinical Trial

This Study Explores How Short-term Immersive VR With Exercises and Ergonomic Training Can Reduce Neck Pain, Improve Movement, Strength, and Work Productivity in Computer Users Who Are at High Risk Due to Prolonged Screen Time and Poor Posture.

Study acronym: VR ROM
Enrolling by Invitation
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Record status
This record was last updated May 8, 2025 (before its estimated May 30, 2025 completion). Its status may not reflect the trial's current state.
Summary
The goal of this clinical trial is to learn if a short-term immersive Virtual Reality (VR) intervention, combined with exercises and ergonomic training, can help treat neck pain in computer users. It will also explore how safe and effective this approach is. The main questions it aims to answer are: Does immersive VR with exercise and ergonomic training reduce neck pain and disability? Does it improve cervical range of motion, neck muscle endurance, and work productivity? Researchers will compare the effects before and after the intervention to see how well it works for managing neck pain in computer users. Participants will: Use immersive VR exercises and receive ergonomic training over a short period Attend assessment sessions to measure pain, movement, endurance, and work productivity Follow specific guidelines for posture and workplace adjustments during the study
Trial Details
NCT Number NCT06962982
Lead Sponsor Gulf Medical University
Conditions Neck Pain, Neck Disability, Neck Endurance, Work Productivity, Cervical Range of Motion
Enrollment 30 participants
Start Date 2025-04-01
Primary Completion 2025-05-30 (estimated)
Study Completion 2025-06-30 (estimated)
Updated on ClinicalTrials.gov 2025-05-08