Clinical Trial

Comparing Brain Cortical Activity in Real and Immersive Virtual Reality Manual Dexterity Tasks

Not Yet Recruiting
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Record status
This record was last updated March 26, 2025 (before its estimated June 30, 2025 completion). Its status may not reflect the trial's current state.
Summary
With advances in technology, virtual reality (VR) is increasingly used in various fields, including rehabilitation, motor learning, and neuroscience. Its ability to provide controlled, immersive, and interactive environments makes it a valuable tool for training and assessment. However, despite its growing adoption, limited evidence exists on how cortical activation in VR compares to real-world conditions. Moreover, brain cortical activity during motor tasks, such as manual dexterity tasks, remains underexplored. This study aims to compare brain cortical activity in real and immersive virtual reality settings during a manual dexterity task. Secondary objectives include: * Examining the relationship between brain cortical activity and kinematics in both conditions. * Comparing brain cortical activity between hand-tracking and controller-based interactions.
Trial Details
NCT Number NCT06897332
Lead Sponsor Cliniques universitaires Saint-Luc- Université Catholique de Louvain
Collaborators: Université Catholique de Louvain
Conditions Brain, Virtual Reality, EEG, fNIRS, Manual Dexterity
Enrollment 12 participants
Start Date 2025-03-20
Primary Completion 2025-06-30 (estimated)
Study Completion 2025-06-30 (estimated)
Updated on ClinicalTrials.gov 2025-03-26